quick info
Sep. 20th, 2012 11:42 amFor persons roleplaying with him in memes, this is what you need to know. CONTAINS SPOILERS FOR SKYRIM.
Other Quests: I am listing ones he has completed where choices could be made or the results had a significant impact on him.
Skills and Spells:
The Shouts he knows are:
- He's a High Elf, thus has pointed ears, golden skin, and orangey sclera. He grew up in Summerset under the Thalmor and is young enough that the Dominion is all he's ever known.
- Civil War: He escaped Helgen with Ralof, but thus far has not taken a side officially in the Civil War.
- Main Quest: He is currently in Elder Knowledge, in the process of seeking out an Elder Scroll and not having found one yet.
- Companions: He chose not to join this faction.
- Thieves Guild: Thieves Guild influence in all of the five major Holds has been restored. He has completed Blindsighted and thus is a Nightingale and has the Skeleton Key, however he has not returned it to Nocturnal.
- College at Winterhold: He is only a student at the College, currently on Hitting The Books, seeking out texts for Urag gro-Shub.
- Dark Brotherhood: He has completed this questline. When Astrid approached him, he killed Vasha and was inducted into the Dark Brotherhood. He is the Listener and has restored the Sanctuary at Dawnstar and killed Emperor Titus Mede II. He chose also to kill Commander Maro and Amaund Motierre, but spared Nilsine Shatter-shield and Cicero.
- Daedric Quests: I am listing only the ones he has completed.
- Azura: Chose to corrupt the Star into The Black Star with Nelacar's help.
- Sanguine: Has obtained the Sanguine Rose.
- Sheogorath: Has obtained the Wabbajack.
- Namira: Chose to kill and eat of Verulus, has obtained the Ring of Namira.
- Hircine: Chose to kill Sinding, has obtained the Savior's Hide.
- Boethiah: Chose to sacrifice Eola to gain Boethiah's favor, has obtained the Ebony Mail.
- Azura: Chose to corrupt the Star into The Black Star with Nelacar's help.
- The Heart Of Dibella: Found and returned the Sybil of Dibella to Markarth in order to save his hide and obtain the Blessing of Dibella, to woo and wound women.
- The Blessings of Nature: Retrieved the Nettlebane, and ignored Maurice Jondrelle and used Nettlebane on the Eldergleam instead of receiving a new sapling.
- In My Time Of Need: Triple-crossed Saadia and Kematu to collect the reward from both of them before killing both of them.
- Lights Out!: Ran the Icerunner aground, and killed Deeja and Jaree-Ra for betraying and using him.
- The only Dragon Priest he has killed is Krosis.
- Alteration: Absolutely HORRID at it. The only spells he can use with any degree of competence are Candlelight and Transmute...and let's just say that "competence" is a strong word. Notable Perks: None.
- Conjuration: Another one he's bad at. He knows Soul Trap, Summon Flame Atronach, Bound Sword, Bound Battleaxe, and Bound Bow, but only uses the Bound Weapons with any kind of frequency. Notable Perks: Mystic Binding.
- Destruction: Better than the above two, but still bad by Altmer standards. He knows and can use Frostbite, Sparks, Flames, Firebolt, and Flame Cloak. Notable Perks: Augmented Flames 1.
- Enchanting: ACTUALLY he is quite skilled at Enchanting, due to both necessity and the backstory reason of his father being a master Enchanter. Notable Perks: Enchanter 4, Soul Squeezer.
- Illusion: Oh now we're cooking with gas. Of the conventional schools of magic, this is by far his best one. He knows and can use Muffle, Invisibility, Calm, Fear, Fury, Frenzy, Rout, and Pacify. Notable Perks: Animage, Kindred Mage, Quiet Casting, Master of the Mind.
- Restoration: He is only as good at Restoration as he needs to be in order to Not Die. Knows Healing, Fast Healing, and Close Wounds. Notable Perks: Recovery 1, Regeneration.
- Archery: He is an AMAZING shot. Fear him. Fear him lots. Notable Perks: Overdraw 4, Critical Shot 2, Eagle Eye, Quick Shot, Power Shot, Steady Hand 1.
- Block: Being raised and trained Altmer, if he's using a one-handed weapon he has a spell in his other hand, not a shield, so the only times he blocks is basically bow-bashing. His skill is resultantly low. Notable Perks: None.
- Heavy Armor: He has never worn heavy armor a single day in his life. Notable Perks: None.
- One-Handed: He uses daggers for backstabbing and when his opponents close to melee, he'll draw an axe and give them forty whacks. Notable perks: Armsman 1, Hack and Slash 1.
- Two-Handed: He may be stronger than the squishy wizards, but he's still too weak and noodly to effectively use any two-handed weapon that isn't Bound. Notable Perks: None.
- Smithing: He's only as good as he needs to be to maintain weapons he has, preferring jewelling to making axes and armor. He compensates for this with enchanted Smithing gear and Smithing potions. Notable Perks: None.
- Alchemy: He is scarily good at this. Notable Perks: Alchemist 4, Physician, Poisoner.
- Light Armor: His preferred armor! Although, since he prefers to fight at a distance, without getting hit at all, ever... Notable Perks: Agile Defender 3.
- Lockpicking: Loathes lockpicking, but has become very good at it in an attempt to just get it over with quickly. Notable Perks: Quick Hands.
- Pickpocket: Very good at it. Very fond of it. Because he's a sneaky bastard. Notable Perks: Night Thief, Extra Pockets, Poisoned.
- Sneak: ALL HAIL THE INVISIBLE INAUDIBLE ELF. Except for how you can't see him or hear him to hail him. And how his dagger is in your back now. Notable Perks: All of them.
- Speech: He's a deadly, deadly smooth talker. Notable Perks: Allure.
- All Three Words: Unrelenting Force, Throw Voice, Clear Skies, Marked For Death, Disarm.
- Two Words: Fire Breath, Ice Form, Whirlwind Sprint
- One Word: Animal Allegiance, Aura Whisper, Become Ethereal, Elemental Fury, Frost Breath, Slow Time.